Fool's Errand
A downloadable game for macOS
Fool's errand is a card-based RPG themed around Tarot and the journey of the Fool. Strategically utilize the abilities of the Major and Minor Arcana to defeat the boss before they deplete your deck health. Upon starting the game, pre ESC to open the menu to review the instructions and to view card information. This prototype is in development.
Process Journal Link:
https://sites.google.com/view/reesenickerson/blog/fools-errand
Instructions:
Controls:
E: Toggle Examine Eode
ESC: Toggle Menu
Objective: Defeat the boss before your deck health reaches zero. Deck health is lost when:
A card is killed (-1 deck health).
The boss damages an empty placement spot .
Card Stats:
Each card displays its health (left number) and attack (right number). Sometimes , certain abilities may affect a card's health or attack. Hovering over a card while in examine mode will display any applied effects.
Examine Mode:
Hovering over a card while in examine will display more detailed information about that card. Try it out!
Turn Phases:
- Discard Phase
- Choose 1-3 cards from your hand to discard.
- Draw Phase
- Pick up an active card from a placement spot or draw from your deck until you have 10 cards.
- You may need to press the draw button again to proceed.
- This is the only time you can return active cards to your hand and free placement slots, so plan carefully.
- Placement Phase
- Place cards from your hand onto empty placement spots by selecting a card and clicking the desired spot.
- Continue placing cards until all spots are filled.
- Click the "End Turn" button when done.
- Attack Phase
- Your active cards will act from left to right. Then the boss will attack.
- Repeat
- After the boss attacks, the discard phase begins again.
Card Types & Energy:
Major Arcana:
- Have unique abilities, hover over Major arcana in examine mode to read its' abilities description
- Require energy to play, hover over a Major Arcana card to see its energy cost.
- Do not generate energy
- Are represented by the crown symbol, this symbol will be white when you lack the energy required to play the card and gold when you meet the energy requirements
Minor Arcana:
- Generate energy based on their suit and pip value (e.g., Five of Wands = 5 Wand Energy, Ace of Cups = 1 Cup Energy).
Bug Reporting:
- Please feel free to comment on any bugs you come across.
- There is currently not any state implemented for losing the game. The game may either crash or become softlocked. This is not really a bug, it just isn’t implemented yet. Please quit the game when this happens.
Published | 11 hours ago |
Status | Prototype |
Platforms | macOS |
Author | Reese Nickerson |
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